* Some improvements on primitive creation. * The circularize tool optimize the surrounding polygons automatically. You will find button in the right panle in the middle in all Selecection Mods. For detail, see the tooltips in this tool's UI. It can be used in both retopo and non-retopo modes for fast, easy and precision surface creation. * Mat Cap was introduced, it is very realistic real time render! It is in Beta Now, we will continue to make it better! It is in Beta Now, we will continue to make it better! You can use them to create organic objects, or modify any Hard Edge objects, or Block Out some shapes! Also you can use Brushes in regular modeling process, to move vertexes, push them, smooth them etc. * Sculpting tools was introduced! It is basic Sculpting Brushes. To make the object elevation constant, activate the Lock Elevation option in the Inspector.Very good news, long-awaited 1.4 update is here!!! For example, if you move a vase (with Glue by Bottom activated) off a table, it will fall onto the floor. When it is enabled, the object will snap to the floor, walls or other object, and will be able to change its elevation. When the option is disabled, you can drag the object strictly horizontally. The Glue By option in the Inspector defines how an object moves in relation to the floor, walls and other objects. To move an object horizontally in the 3D view, drag it to a new place. The alternative shortkeys are shown in brackets. The keyboard arrow keys can be used to move forward, backward, and turning left and right. You can then set higher quality to take pictures.ġ0 – Double-click to look straight forward.ġ3 – Double-click to restore the default level.ġ4 – Move the camera down. You can edit your project at a lower rendering quality that provides the most comfortable work with 3D view. In order to move faster, turn off the lighting in the toolbar, and/or decrease values in the 3D section of the Settings. At higher quality settings, the movement can be slower. The walking speed depends on the rendering quality. The farther you pull the handle off the center, the faster you move.ģ – Move up or down. To operate any of these joysticks, move its handle within the dark area. To show or hide the walk controls, click the button at the left side of the screen. The Automatically option in the Settings activates the Central Walk Control when you operate with the mouse, and the Joysticks when you touch the screen. You can choose the preferred method in the 3D section of the Settings. However, the single control is easier to use with the mouse. The two joysticks may be more handy for touch screen users. These controls are available in two forms: one control in the middle, and two joysticks on the sides. The Walk Controls appear at the bottom of the 3D view. The direction of movement depends on what area you click on. There is also a specialized tool called the Walk Control with areas sensitive to clicks. One of the possibilities is to use the toolbar buttons described earlier. There are several ways to navigate inside your 3D model. This happens because of limitations of your computer hardware. If you extend the main window horizontally to give the 3D view as much space on your screen as possible, the 3D view may not take the whole available area leaving empty borders on the sides. The icon indicates that the current view is linked to one of user cameras. Turning the lighting off makes the view respond faster.ġ1 – Open or close the Library which gives you access to the library of materials, library of objects and Project Tree.ġ3 – Bring up a pop-up menu that allows you to choose the 2D Plan view, 2D Elevation view ( Pro edition only) or 3D view.Ī camera icon may be displayed in the top right corner of the 3D view. Walking through doors is always possible.ġ0 – Display the picture with or without the lighting. You will move around the selected point.Ĩ – The Look Around tool lets you rotate the view around your current view point.ĩ – Allow or disallow walking in 3D through walls and other objects. If you click, you will move in the 3D space in the direction of the arrow.ħ – The Orbit tool. The direction of an arrow changes depending on the cursor position. While you are moving the cursor along the edges of the view, it turns into arrows. The 3D Toolbarĥ – The Selection tool for selecting and moving objects.Ħ – The Walk tool. To open the 3D view, click the 3D View button in the toolbar. You can also walk around in the 3D space and take pictures. In the 3D window, you can move objects, change materials, adjust lighting and more. The 3D view displays a 3D model of your project.
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